You are currently browsing the Node Magazine weblog archives for August, 2008.
August 9, 2008 by Node Magazine.
Locative art described in Spook Country is really a version of augmented reality, “a CG-based technology that is evolving from a static visual representation of data in virtual reality to one that responds to a user in real time. Much of the work of movie special effects can be considered a form of Augmented Reality” [via Wired.com]:
Augmented Reality projects have most recently focused on war games, but a new lab at the Mawson Institute for Advanced Manufacturing will bring this tech closer to home. More specifically, it should jump to the car showrooms of America within years, ultimately leading AR systems to become compelling presentation programs.
The University of South Australia’s Wearable Computer Lab is building the 100-sq.meter AR visualization center to improve AR quality and serve as a ‘magic box’ for related visual technologies. It will include forty projector systems, two wearable VR-style systems, and a control room that will track the movements of multiple users.The space is built large enough to fit large artifacts (like cars), so that visual cues can be projected onto a physical item or realized in virtuality through embedded-display glasses.
Posted in tech | 2 Comments »
August 3, 2008 by Node Magazine.
According to an email from Wikirage today, Node Magazine is one of “the pages in Wikipedia which are receiving the most edits per unique editor over various periods of time.” Freaky.
Just for clarification, I neither set up nor have contributed to the Wikipedia entry on Node Magazine [although I am tremendously grateful to those who have].
Posted in nodeNews | 1 Comment »
August 3, 2008 by Node Magazine.
For some unknown reason, this amazing article by Memetic Engineer popped up today in my rss search feed. It’s an excellent example of what ME is capable of at any given moment.
Posted in nodeNews | 1 Comment »
August 1, 2008 by Node Magazine.
One step closer to the Neuromancer movie [via io9.com]…

Posted in cyberpunk, news | 2 Comments »